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{{Short description|Dungeons & Dragons adventure module}}
{{DnDmodule
{{DnDmodule
|module_title = ''Swords of the Undercity''
|module_title = ''Swords of the Undercity''
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==Plot summary==
==Plot summary==
''Swords of the Undercity'' is the first AD&D module for use with their ''[[Lankhmar – City of Adventure]]'' supplement, designed for 4-5 characters of levels 8-12, and is a 32-page adventure with a [[Gamemaster screen]]-style card stock cover.<ref name="SG"/> The module ''Swords of the Undercity'' contains three connected Lankhmar scenarios.<ref name="HW"/> "The Secret of Urgaan of Angarngi" describes the living tower of a mad sorcerer (and is based on a story by [[Fritz Leiber]]; "The Web of Mog" involves the [[player character]]s with minions of Lankhmar's Spider God; and "Claws of the Shree-kah" pits the characters against ancient horrors in the city's sewers.<ref name="HW"/>
''Swords of the Undercity'' is the first module published for the ''[[Lankhmar – City of Adventure]]'' supplement.<ref name="SG"/> ''Swords of the Undercity'' contains three Lankhmar adventure scenarios that connect to each other: "The Secret of Urgaan of Angarngi", "The Web of Mog", and "Claws of the Shree-kah".<ref name="HW"/>


==Publication history==
==Publication history==
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==Reception==
==Reception==
Stephen H. Dorneman reviewed the adventure in ''[[The Space Gamer|Space Gamer/Fantasy Gamer]]'' No. 80.<ref name="SG">{{cite journal|last=Dorneman|first= Stephen H.|date=October - November 1987|title=Swords of the Undercity|journal=[[The Space Gamer|Space Gamer/Fantasy Gamer]]|publisher=[[Diverse Talents, Incorporated]]|issue=80|pages=38}}</ref>
Stephen H. Dorneman reviewed the adventure in ''[[The Space Gamer|Space Gamer/Fantasy Gamer]]'' No. 80.<ref name="SG">{{cite journal|last=Dorneman|first= Stephen H.|date=October–November 1987|title=Swords of the Undercity|journal=[[The Space Gamer|Space Gamer/Fantasy Gamer]]|publisher=[[Diverse Talents, Incorporated]]|issue=80|pages=38}}</ref> He commented that the adventure has "excellent production values throughout, and a plethora of useful data and errata for any Gamesmaster using the Lankhmar setting in their campaign. But more importantly, ''Swords of the Undercity'' is an adventure supplement that can help a gamemaster provide exciting, original AD&D adventure to his or her players without sacrificing the mysterious, magical feel of Fritz Leiber's creation."<ref name="SG"/>


==References and Footnotes==
==References and Footnotes==
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[[Category:Dungeons & Dragons modules]]
[[Category:Dungeons & Dragons modules]]
[[Category:Series of books]]
[[Category:Role-playing game supplements introduced in 1985]]



{{D&D-stub}}
{{D&D-stub}}

Latest revision as of 12:39, 2 November 2023

Swords of the Undercity
CodeCA1
TSR product code9150
Rules requiredAdvanced Dungeons and Dragons, 1st ED
Character levels8 - 12
Campaign settingCA
AuthorsCarl Smith, Bruce Nesmith, Douglas Niles
First published1985
Linked modules
CA1, CA2

Swords of the Undercity is a 1985 adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, for the Lankhmar setting.

Plot summary

[edit]

Swords of the Undercity is the first module published for the Lankhmar – City of Adventure supplement.[1] Swords of the Undercity contains three Lankhmar adventure scenarios that connect to each other: "The Secret of Urgaan of Angarngi", "The Web of Mog", and "Claws of the Shree-kah".[2]

Publication history

[edit]

Swords of the Undercity was written by Carl Smith, Bruce Nesmith, and Doug Niles, with a cover by Keith Parkinson, and was published by TSR in 1985 as a 32-page booklet with an outer folder.[2]

Reception

[edit]

Stephen H. Dorneman reviewed the adventure in Space Gamer/Fantasy Gamer No. 80.[1] He commented that the adventure has "excellent production values throughout, and a plethora of useful data and errata for any Gamesmaster using the Lankhmar setting in their campaign. But more importantly, Swords of the Undercity is an adventure supplement that can help a gamemaster provide exciting, original AD&D adventure to his or her players without sacrificing the mysterious, magical feel of Fritz Leiber's creation."[1]

References and Footnotes

[edit]
  1. ^ a b c Dorneman, Stephen H. (October–November 1987). "Swords of the Undercity". Space Gamer/Fantasy Gamer (80). Diverse Talents, Incorporated: 38.
  2. ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 88. ISBN 0-87975-653-5.